![]() From amusing dialogue to dry, subtle jokes buzzing in from various intercoms in certain stages, the game erupts with wit and charm. It's hard not to get a warm chuckle out of the franchise's geriatric robot heroes, Cronk and Zephyr, who adorably bicker over war stories and age. For example, there is a gun that lobs a grenade that summons a ghoul in the form of a pirate or clown to scare enemies, and another called the Winterizer, which plays holiday music while turning foes into grinning snowmen brandishing candy canes. The jokes come early and often throughout the campaign, from slapstick moments thanks to the bumbling gator-faced Thugs-4-Less goons, to the zany array of weapons. The classic sense of humor of the franchise remains intact and always hilarious. ![]() The Temporal Repulsor delivers a shotgun blast of quantum energy to multiple foes. This is an epilogue, designed to cap off the Future trilogy of games and tie up loose ends in the process. Coming in at around five hours, the budget-priced Into the Nexus is short, but that brevity supports its narrative purpose. What follows is a daring chase by Ratchet and Clank as they hop among five different planets in pursuit of the fleeing felons. In an explosive introduction, Vendra is rescued by her twin brother Neftin Prog and his horde of Cockney-voiced hired goons working for Thugs-4-Less. It's a laugh a minute in this exuberant return to form, which has the heroic lombax coming to terms with his rightful place in the universe.įollowing the events of Ratchet & Clank Future: A Crack in Time, the heroic duo is transporting the infamous criminal Vendra Prog to a detention center. It doesn't represent a great departure from the franchise, but instead hones in on what made the games so fun in the first place: fast-paced, gun-toting mayhem. While featured, captain Qwark doesn't play a big role in the game, instead being limited to a couple of cutscenes.Ratchet & Clank: Into the Nexus is a lean, mean machine.Throwing the wrench while running isn't as smooth as before, now functioning as a strafe command with an aiming crosshair.There are an abundance of control changes from the previous entries that cannot be altered, such as changing the fire and wrench throwing buttons, which may cause confusion.The game only allows one save file, which must be erased from the hard drive if you want to start over.Since the soundtrack was not made by David Bergeaud, it is also somewhat forgettable.The game has a lower base framerate of only 30fps, but fails to maintain consistent speeds, making it an eyesore.Additionally, one of these levels is an arena, while another is simply a large fetch quest area, meaning there's really only 4 true levels, one of which can't be revisited.As a result, the plot twist villain comes rather suddenly without much build up, and the initial villain isn't expanded on properly.This was due to the game being rushed out for the holiday season. While not as short as Ratchet & Clank Future: A Quest for Booty or Full Frontal Assault, the game is very short, only having around six levels.While the visuals are good for the most part, they are a step down from A Crack in Time, and it does show it's age with its dated texture work and character models.The game sets a more serious tone than it's predecessors even in the first level, having 2 allies killed of for real, and ending with ratchet stranded in the middle of a haunted sector with little help available.In this case it plays a creepy rendition of the song 'Night on Bald Mountain.' ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |